C++ Programming

Master C++ Programming: From Fundamentals to Object-Oriented Design

C++ is one of the most powerful and versatile programming languages in the world. As an object-oriented extension of C, it offers a perfect combination of low-level memory manipulation and high-level features, making it ideal for both beginners and advanced programmers.

Whether you’re aiming to build software applications, dive into competitive programming, or develop system-level programs, C++ provides the skills and structure to get you there.

Why Learn C++?

C++ is widely used in game development, operating systems, real-time simulations, financial systems, and much more. It is known for its speed, performance, and scalability, which is why many industry giants and open-source communities still rely on it.

By learning C++, you gain:

  • A deep understanding of programming logic

  • The ability to use object-oriented programming (OOP) concepts like classes, objects, inheritance, and polymorphism

  • Strong knowledge of memory management using pointers

  • Hands-on practice with data structures and algorithms

Who Should Learn C++?

This course is ideal for:

  • School and college students exploring programming

  • Computer science and engineering graduates

  • Aspiring software developers

  • Competitive coders and tech enthusiasts

  • Anyone with a basic knowledge of C or programming fundamentals

C++ is often the first language recommended in academic institutions, making it a great foundation for other languages like Java, Python, or C#.

Benefits of Learning C++

  • Boosts logical and analytical thinking

  • Prepares you for software development and system programming

  • Enhances your resume with in-demand technical skills

  • Forms the core of many programming interviews and coding assessments

  • Serves as a stepping stone to advanced programming concepts

Start Your Journey with C++ Programming Today

If you’re ready to become a confident programmer, C++ is the perfect language to start with. It not only helps you understand the structure of programming but also equips you with the tools to build real-world applications efficiently.

Enroll now and take the first step towards becoming a skilled software developer.

Course Syllabus

Basic

Module1: Fundamentals of Object-Oriented Programming

  • Introduction to Class and Object
  • Procedure-oriented Programming Concepts
  • Object-oriented Programming Concepts
  • Characteristics if OOPs
  • Types of Objects
  • Module 2: Basics of C++

  • Data Type
  • Variables
  • Constants
  • Operators
  • Comments in C++
  • Module 3: Statements in C++

  • Assignment Statement
  • Input and Output Statement
  • Control Statement
  • Selection or Conditional Statement
  • Iteration or Looping Statements
  • Breaking Control Statements
  • Module 4: Functions

  • Function declaration
  • Function definition
  • Function call
  • Parameter Passing Mechanism
  • Call by reference
  • Call by value
  • Recursive function
  • Module 5: Arrays

  • Array declaration
  • Single dimension arrays
  • Multidimensional arrays
  • Character arrays
  • Arrays and Functions
  • Module 6: Union and Bit Fields

  • Declaration of a structure
  • Initialization of a Structure,
  • Array within structure
  • Union
  • Bit Field
  • Module 7: Class and Object

  • Declaration of a Class
  • Defining the Member Functions
  • Creating the Objects, Class & Arrays
  • Objects and Functions
  • Friend Functions
  • Pointers and Objects
  • Module 8: Constructor and Destructors

  • Structure of a Constructor
  • Importance and Properties of Constructors
  • Types of Constructors
  • Destructors
  • Importance and Properties of Destructors
  • Advance

    Module 1: Pointers

  • Declaration of a Pointer
  • Initializing Pointers
  • Pointer Arithmetic
  • Pointers and Arrays
  • Arrays of Pointers
  • Pointers and Strings
  • Pointers and Functions
  • Pointers to Pointers
  • Dynamic Memory Management
  • Module 2: Inheritance

  • Structure of Inheritance
  • Importance of Inheritance
  • Types of Inheritance
  • Constructor Invocation in Inheritance
  • Destructor under Inheritance
  • Module 3: Polymorphism

  • Types of Polymorphism
  • Compile-Time Polymorphism
  • Functional Overloading
  • Operator Overloading
  • Run-Time Polymorphism
  • Virtual Destructor
  • Module 4: Template and Exception Handling

  • Declaration of a Function Template
  • Exception Handling
  • Try, Catch and Throw
  • Exception Generated by the Function
  • Multiple catch Blocks
  • Single catch Block for All Exceptions
  • Module 5: File Organization

  • Stream
  • Basic Operations with Files
  • Binary Files
  • Random Access Files
  • Error Handling in Files
  • File Pointers and Random Access
  • Module 6: Preprocessor Directives and I/O

  • C++ Stream
  • Preprocessor Directives
  • Header Files
  • Manipulators
  • Unformatted I/O Functions
  • Character Testing and Conversion Functions
  • String Manipulation Function